Programme code


Qualification degree

Bachelor of Arts

Level of qualification

University studies, First cycle, undergraduate (Bachelor)

Mode of study

Full-time, 4 years, 240 credits


The study programme is designed to prepare artists animators who are able to apply both conventional graphic and computer animation technologies to their work, who can implement individual projects and participate in collective creative projects, think critically, reflect and represent their creative activities.

Profile of study programme

A graduate must be able to define his/her field of creative interests, formulate artistic goals and reasonably choose the means of artistic expression for the implementation of the creative idea. Means of expression used to support the reasoned justification. To be able to critically analyze your work and evaluate it in the context of contemporary art, to convey information to animation specialists and a wide-ranging audience. Have career management abilities and learning skills to study independently. During the course of studies, the complexity of the formulated tasks is consistently combined with the corresponding animation concepts and technologies. Art theory and practice are studied, animation works are performed in order to achieve professional excellence.

Occupational profiles of graduates

After graduation, graduates can work in animation art, film and other creative industries, engage in individual creative activities, participate in interdisciplinary artistic projects.

Study programme coordinator and study organization department

Assoc. Prof.Gintarė Brazauskienė
Department of Photography and Media Art

More information