Programme code  6121PX024
Qualification degree Bachelor of Arts
Level of qualification University studies, First cycle, undergraduate (Bachelor)
Mode of study Full-time, 4 years, 240 credits

Aim

The aim of the program is to prepare wide profile artists who can choose to specialize in sculpture, ceramics or glass, developing skills to create three-dimensional art objects. The program supports to acquire specialist knowledge and encourages students to combine practical experience with art theory, traditional techniques with digital imaging (4D), opening up wide opportunities to realize creative projects in the context of contemporary art and visual culture.

Profile of study programme

Undergraduate program 3D Art Objects is designed to help students to grow into professional artists and give them skills they need for successful three-dimensional creation. Having chosen the specialty of sculpture, ceramics or glass, students are encouraged to work with a range of traditional and new technologies in a dynamic studio based environment. The flexible program allows students to attain an advanced level of craft skills and competency in sculpture, ceramics or glass, to obtain knowledge in creation of three-dimensional artworks, creatively incorporating traditional and modern approaches.

Practical workshops introduce students to various forms of expression and composition techniques, exploring the relationships between the art object and the spaces, and enabling to fulfil their creative potential and individuality of style. Courses give students the opportunity to develop making skills of functional objects and concepts of artworks, to use sculpture, ceramics, glass techniques (molding, casting, shaping of glass, ceramic firing, etc.), traditional and new materials in innovative ways.

Students are taught specific skills in three-dimensional modeling using digital technologies that expand creative potential. The study program strengthens the synergy between art and technology, integrates modern technologies into the creative process. The ability to create three-dimensional objects helps artists to implement ideas in new ways, create innovative spatial shapes that relate to the changing visual environment. Mastering digital tools, adapted to individual goals and interests, opens up new horizons for creativity. 4D object modeling integrates time and movement factors – it inspires interactive artworks that not only express and visualize relevant topics, but are also easily adaptable across diverse creative and industrial contexts.

As part of the educational program students are learning 3D modeling: computer graphics, digital drawing (Photoshop), digital rendering (Zbrush), 3D design, visualization and animation (Cinema 4D and other programs). They also study art theory, art history and management. Students develop abilities to analyze and critically evaluate works of art in their cultural context. During the studies, creative activities involve various craft projects and modes of representation that include both traditional and digital technologies.

Occupational profiles of graduates

Well-educated graduates are equipped to pursue careers as professional artists, creators of three dimensional objects, who can carry out creative activities in sculpture, ceramic and glass arts and realize individual projects. Students acquire competencies needed to work in creative agencies requiring art skills, as well as in various sectors of culture and creative economy. The ability to model and visualize three-dimensional objects offers a wide range of opportunities for self-realization in creative industries (multimedia, advertising, communication, fashion). The program opens the way for an independent, original-minded artist who can continue his studies in Master’s program in Lithuania and abroad.

Study programme coordinator and study organization department

Assoc. prof. Tadas Vosylius
Kauno fakultetas

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